[iOS] Scrambled Net for iPhone / iPad released

[TL/DR] Grab it here: https://itunes.apple.com/de/app/scrambled-net/id1061103170?mt=8

As like for many of you the addictive Puzzle Game Scrambled Net was a game that I always installed as first App on any new Android phone I had in the past. When I switched to iOS for my daily driver about a year ago that game was something I always missed. It had helped me out the many times when I had to wait for a flight/train/doctor/whatever. So I decided to write it from scratch for iOS devices and I will add new things over time.
It’ been released a week ago and I’m playing it daily.

A currently pending release, yet to be approved by Apple, adds Game Center support and a global Leaderboard so you can compare your skills with others around the world.






[Android] HushSMS v2.7.7 (bugfix release)

It’s been a while and due to a lot of other stuff and regular workload I was not able to do anything related to HushSMS. However since there where a lot of updates to the Android OS some things messed up in HushSMS. With this release I addressed two very annoying issues.

1. The “allyoumessages…” message in the sent items folder of the SMS application should no read “HushSMS message sent” again
2. Some devices used another API method when sending SMS out and I added this API method. So finally the hand full of users who had problems sending messages with HushSMS are now able to use the App. Sorry for the delay folks and thanks for your patience.

I am planning new features in HushSMS as requested by some users like a history of sent messages and the possibility to define a favorite list where you can put in target and message type combinations for messages you tend to send frequently.

If you have ideas on how to extend the App or if you have features you’d like to see added please don’t hesitate to drop me line.